The most noticable change from this can be seen when Debuff Immunity expires, the previously-immune hero will be affected by any debuffs that they received while they were immune. When a hero uses an item like Black King Bar, they are no longer immune from most spells but will instead receive some degree of immunity from debuffs like stuns and slows. Magic immunity reworked to debuff immunityħ.33 has also reduced the power of stuns and slows by weakening disable abilities across the board while reworking Spell Immunity into Debuff Immunity. Ogre Magi has been turned into a strength hero who gets mana from strength while Medusa's Mana Shield has been made into an innate ability that absorbs 98% of the damage in exchange for mana. The most eye-catching ones are definitely for Ogre Magi and Medusa, who now have 0 base intelligence and strength, respectively. Meanwhile, Clinkz, Arc Warden, Ogre Magi, Medusa, and Alchemist received huge reworks. She has also received Aghanim's Shard and Scepter upgrades. Muerta, the game's newest hero added in the 7.32e update in early March, has now been added to Captain's Mode and made eligible for pro games. Here's the list of the game's new Universal heroes:Īside from the addition of the new Universal hero type, 7.33 also reworked a bunch of heroes while handing out the appropriate buffs and nerfs to (most of) the rest of the roster. Universal heroes don't have a primary attribute, but get 0.6 damage per point of each attribute, making them the new generalist hero type that scale better than other types with stats. New hero attribute: UniversalĪnother major addition in 7.33 is the new 'Universal' hero attribute type. Finally, Defender's Gates provide either teams with a safe backdoor to leave their bases that are inaccessible to the opposing team. Wisdom Runes located at either edge of the center of the map grant XP while a new Shield Rune type was added to the Power Runes. Tormentors spawn powerful neutral creeps that can be defeated to gain Aghanim's Shards. Watchers are like stationary Observer Wards that can be activated to grant vision over a huge area. Lotus Pools act like the Shrines of old, providing a source of HP and mana regeneration. Two portals, called Twin Gates, now connect the corners of the map near the safe lane towers, allowing any player to teleport instantly from one edge of the map to the other after channeling for three seconds. Be warned though, as Roshan is now much stronger than before. On his third death onwards, he drops an Aghanim's Scepter when killed on the Radiant side and a Refresher Shard when killed on the Dire side. Roshan also no longer drops an Aghanim's Shard on his second death, instead dropping the Cheese. He alternates between the two pits depending on the game's day-night cycle, using the new Twin Gates (more on them later) to travel from one pit to the other. Roshan has left behind his pit in the river and now has two new lairs in the northwest (Dire) and southeast (Radiant) corners of the map. With that said, there's plenty of new things to be found in these new locations, such as two new pits for Roshan, more Outposts, and new objectives like Twin Gates, Lotus Pools, Tormentors, Watchers, and more. Don't worry too much about getting lost though, as the map's core geography remains largely the same as the expanded areas were contained in the corners. No doubt the biggest change in 7.33 is the expanded Dota 2 map complete with new and reworked objectives. DOTA 2 ApExpanded map and new objectives The New Frontiers Update is live, with a whole new world to explore. A new map, major gameplay changes, and so much more.
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